Yonex EZONE XP Irons
Category: Max Game-Improvement Irons
Price: $699, steel; $875, graphite
WE TESTED: 5-PW with EX300 graphite shaft
KEY TECHNOLOGIES: Extra mass in the head and butt end of the grip (counterbalancing) leads to more powerful shots.
PLAYABILITY: Predictably consistent; several testers feel there isn’t a lie that the XP can’t handle; easy to hit high, straight shots.
ACCURACY/FORGIVENESS: Covers mis-hits well— sole weighting reduces sidespin and directional misses; forgiving while providing an impression that you’re playing a Game- Improvement (GI) club.
DISTANCE CONTROL: A few testers get explosively long distance but most others are in line with their own clubs; mis-hits fare pretty well.
FEEL: Great stability on full-swing impact; an ideal head weight; the club swings as one connected piece so you feel you have full control; smooth at impact, not too dead or too lively, just lets you know you crushed it.
LOOK: The size, shape, smart styling and classic appearance make it more of a midsize game-improvement club than a Max GI iron; designed for players looking for a club that hides game-improvement features behind a mask of refinement.
For a small minority of guys, the clubs can be difficult to play from the rough; a few of the faster swingers lose distance by hitting shots that fly too high and spin too much; several guys are turned off by the bright red shaft.
BOTTOM LINE: One of the top-rated models. Scores well in all performance categories. For some testers, the smooth feel turns into serious power.
NEXT REVIEW: Callaway Apex Irons