Mizuno JPX-EZ Irons
Category: Max Game-Improvement Irons
Price: $699, steel; $899, graphite
WE TESTED: 4-GW with True Temper XP105 steel shaft; 4H-6H, 7-GW with Fujikura Orochi graphite shaft
KEY TECHNOLOGIES: The deep undercut shifts mass lower and toward the perimeter for added forgiveness. The multi-thickness face design maintains ball speeds on offcenter hits.
PLAYABILITY: High, repeatable launch works well from a range of lies and can be lowered as needed; almost an autopilot mode when you’re feeling lazy.
ACCURACY/FORGIVENESS: Favors accuracy, with a nice, tight dispersion pattern; very few fatal misses; hybrid long irons boost consistency.
DISTANCE CONTROL: Emphasis on “control”— among the easiest in its class to dial in; distance gaps mesh well for a blended iron set.
FEEL: Solid and smooth, with good weighting; excellent greenside manner for a Max GI iron; the hybrids fit well and get high marks compared with many competitors.
LOOK: More like a Game- Improvement club than a Max GI; dark matte finish gives the club a slimmer look; white grooves are easy to square up.
Some testers say they’re shorter with these on solid contact, while others say mis-hits lose a lot, too; smaller sweet spot than many of its peers; a few guys who play graphite would like a 6-iron rather than a 6-hybrid.
BOTTOM LINE: A well-blended hybrid set that skews closer to the Game-Improvement category. A good all-purpose option for those who don’t need massive distance.
NEXT REVIEW: Nike VRS Covert 2.0 Irons